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#include "gd.h" int gdImagePixelate(gdImagePtr im, int block_size, const unsigned int mode) { int x, y; if (block_size <= 0) { return 0; } else if (block_size == 1) { return 1; } switch (mode) { case GD_PIXELATE_UPPERLEFT: for (y = 0; y < im->sy; y += block_size) { for (x = 0; x < im->sx; x += block_size) { if (gdImageBoundsSafe(im, x, y)) { int c = gdImageGetPixel(im, x, y); gdImageFilledRectangle(im, x, y, x + block_size - 1, y + block_size - 1, c); } } } break; case GD_PIXELATE_AVERAGE: for (y = 0; y < im->sy; y += block_size) { for (x = 0; x < im->sx; x += block_size) { int a, r, g, b, c; int total; int cx, cy; a = r = g = b = c = total = 0; /* sampling */ for (cy = 0; cy < block_size; cy++) { for (cx = 0; cx < block_size; cx++) { if (!gdImageBoundsSafe(im, x + cx, y + cy)) { continue; } c = gdImageGetPixel(im, x + cx, y + cy); a += gdImageAlpha(im, c); r += gdImageRed(im, c); g += gdImageGreen(im, c); b += gdImageBlue(im, c); total++; } } /* drawing */ if (total > 0) { c = gdImageColorResolveAlpha(im, r / total, g / total, b / total, a / total); gdImageFilledRectangle(im, x, y, x + block_size - 1, y + block_size - 1, c); } } } break; default: return 0; } return 1; }